AI Insights · Timothy · October 2025
Top Trivia Games Performance in Kenya Q3 2025
Explore the performance trends of the top 5 trivia games in Kenya during Q3 2025, including downloads, revenue, and active users.
In the third quarter of 2025, the trivia game landscape in Kenya demonstrated intriguing trends across various metrics. Here’s a look at how the top five trivia games performed on a unified platform.
Clever - Brain Training Games from DPM APPS LP saw a fluctuating revenue trend, peaking at approximately $252 in the final week of September. Weekly downloads showed a noticeable increase mid-quarter, reaching 276 in early September, while active users varied slightly, peaking at 850 in the same period.
Elevate - Brain Training Games experienced a significant revenue spike to $250 in late August. Downloads also surged during this time, reaching a high of 641 in early September. Active user numbers saw a notable increase, peaking at 671 in early September before settling back down.
Kahoot! Play & Create Quizzes by Kahoot ASA exhibited a dramatic rise in downloads, peaking at 1243 in late September. Revenue saw a notable increase towards the end of the quarter, reaching $132. Active users followed a similar upward trend, reaching a high of 2292 by late September.
GeoGuessr from GeoGuessr AB maintained a steady revenue trend with occasional peaks, reaching $54 in early August. Downloads gradually increased to 108 by mid-August, while active users peaked at 149 around the same time.
flamingo cards by Tipsy Flamingo LLC saw modest revenue increases, peaking at $34 in mid-August. Despite low download numbers, active users remained relatively stable, peaking at 33 in late August.
These insights are based on data from Sensor Tower, where more comprehensive analytics can be found for those interested in deeper dives into app performance metrics.